Live stream California vs. Florida State on fuboTV: Start with a 7-day free trial! Thank you @LittleWhiteMouse. Queens are 3-2 in their last 5 games against the spread. Florida's fire angles are decent. They're not good -- good is a 300 fire arc or more, but she's not as appalling as some of the ships I've dealt with recently. I just wish her turret traverse was better. Yet CDC data indicates that California's death rate is gaining ground on Florida, with seven-day average daily deaths at 1.4 per 100,000 residents, compared to Florida's 0.8 per 100,000. Tip from Donald L. Tucker Center is at 7 p.m. When it comes to Florida vs California to live, Florida is significantly more affordable than most parts of California. You need speed to reach thatposition in time, but if you do, you can sink MO in two salvos, allowing you to not rely on torps by other ships to take it down. The only Florida Ive seen in Narai was deleted 3 minutes in somehow. +1 upboat for the review. I was looking forward to this review because I was unsure about if I was going to spend some dosh on Florida as a USN fan Tier VI+ battleships, tier VIII+ cruisers all have a minimum of 25mm worth of structural armour. But that 25mm+ threshold crops up in other places, such as the decks and amidship hulls of tier VI and VII heavy cruisers and the decks of tier VI and VII lights. She has said as much herself in the past. Catch the excitement and bet with Tipico! As good as California's lateral protection is, her big weak spot is her bow. Unlike Arizona which finds herself occasionally enjoying the 36km x 36km claustrophobic maps of lower tiers, California more often than not sees the 42m x 42km and 48km x 48km maps of higher tiers. WebThere are thousands of Pow Wows held across North American. When Florida was first announced, I thought she would immediately obsolete California. I tore California a new one a few months ago for being not worth the asking price. While I do feel that Florida is a superior vessel to California, I don't feel that she's worth it either. Frankly, you're better served picking up Arizona at tier VI or even Alabama at tier VIII instead of Florida. Let me stress this: I don't think Alabama is worth the asking price either, but I would definitely recommend her over Florida. She's more reliable, if dull. The best bang for your buck for American premium battleships is Massachusetts and she's been one of the best premiums you can buy if you're shopping for one. Her primacy isn't challenged by Florida in the least. With Black Friday a little over a month away, if you're in the market for Massachusetts, then you might want to wait a month and grab it when her Black version goes back on sale if you like the cosmetic difference. I don't mean to try and sell you on other ships, my point is simply that there are a lot better choices for your time and money than investing in Florida. As for the economic impact, Californias unemployment rate more than doubled to 9.3% since February 2020, while Floridas rose by less, from 3.3% to 5.1%. Yet CDC data indicates that California's death rate is gaining ground on Florida, with seven-day average daily deaths at 1.4 per 100,000 residents, compared to You have to be dynamic with shell choice. Queens are 2-3 in their last 5 games. Florida is pretty much a normal tier VII battleship with an exposed, vulnerable citadel and weak Repair Party. The Wildcats score just 1.4 fewer points per game (67.4) than the Gators give up (68.8). But given CA's epic history, it does irritate me to see so much love lavished on their napkinwaffe RU BB and KM CV lines, while CA gets this treatment. In particular, the Florida Keys is an excellent place to snorkel. Coz no mehbote to gudbote rating. LittleWhiteMouse, October 12, 2020 in General Game Discussion. California is a hard pass. In short, my guess is that Florida will do great in the only Tier 7 OP we currently have, although there are better choices. Something not really mentioned is her torpedo protection, though probably not needed due to her low HP. That 26% really doesn't amount to much as even a single torpedo from any of the ships you face there will hurt, especially if it hits an unprotected spot. You will need to avoid being torpedoed with her much more than any other BB. A salvo from the Campbeltown will cripple you, even if it all goes into the torpedo belt. Eat a salvo from the Farragut, and you are going to be in very bad shape. A salvo from Gallant will pretty much end your run. If either Farragut or Gallant hit you with a full (both launchers) salvo, your run is over, even at 100%. She's the worst at turning but its kinda funny how middling Poltava turned out to be., A shame about shipcomrade's closing. She might not be physically present in the heat of combat, but her reach should allow her to at least offer some contribution while she lags way in the back. The Tigers got monster performances from a pair of standouts in Angel Reese and Jasmine Carson, who each scored 25 points in a win that saw them walk away holding This can be especially problematic if you've boosted her range and there are silly things like a bored Musashi or Champagne itching for targets. Floridas games this season have gone over 6.5 goals 37 of 62 times. "Ooh, 1.9 sigma with twelve guns? According to FBI data, there were a total of 1.3 million violent offenses reported in 2020, or 388 for every 100,000 people -- a 5% increase from 2019. They need radar to have some limitation - be it not going through rocks or only working for the ship using it (and only mini map spots for the team). She can contribute. This doesn't look like a good ship at all. The 0.8 second faster reload still does not make her feel like she has anything but a painfully slow rate of fire. California, like most of her standard battleship relatives, features a 26mm bow, stern, and most of her deck. While at lower tiers this may be enough to deflect enemy fire, the normalization of the 406mm or higher guns at tier VIII and IX means that players will have to be careful in engagements against most higher tier battleships. While California has the slight edge in health, it pays to keep in mind that Arizona has a large hit point pool for a tier VI battleship while California is on the low side of average for tier VII. With a base 900m advantage over Arizona, this is supposed to facilitate not only engaging the enemy but escaping from difficult situations. Thank you for the preemptive warning, I meanreview on this one. Despite constant suggestions to give her improved accuracy and/or range on her secondaries, Wargaming wouldn't budge on keeping them standardized. Thanks for your time on the review @LittleWhiteMouse. Wargaming will try and sell you this ship bragging that this reach is to California's advantage. Summary so far: California's agility is absolutely appalling and worse than it had to be. Florida man, Florida man Guess the tune. Her turning radius of 760m is decent. It's not amazing, but it's alright. This ship is slow. For example, I loved the Hipper class and Prinz Eugen while most view them as meh at best. I wanna gloat like a happy teaboo, but Florida's health is just too appallingly low for me for me to brag with good conscience. Her lacking an entire Repair Party charge just feels mean. There's a stigma against lower-calibre guns for having poor penetration performance and this is largely undeserved. American 356mm AP shells, for example, have very good penetration and Florida's is improved even beyond this. She is capable, for example, of penetrating upwards of 400mm worth of plate at 15km. She has more than enough punch to land citadel hits against just about any broadside target, including some of the softer-skinned battleships up to ranges of 20km. So you don't need to worry about Florida not having enough teeth to citadel an Iowa in most encounters, should the opportunity arise. I stress the word opportunity, however.. Well, this accidentally turned into a much longer review than I had intended. I was originally just going to line up Florida alongside California, compare the two and then pull a surprise-reveal that they both suck equally. Instead, I learned last week that Ship Comrade, the site run by @Critter8 that has hosted my reviews since the first quarter of 2016 was going to close down. Instead of working on how to cleverly cast shade on anyone that enjoyed either one of these tier VII American premium battleships, I spent the better part of two days going through years worth of archived jpegs and text, reflecting on the years I've spent writing for World of Warships and all of the help, support and encouragement Critter8 provided me. I think in this regard the ship is somewhat worth it. Quick Summary: A tier VII, prototype version of the North Carolina-class battleship with twelve 356mm guns instead of nine 406mm guns. She's highly accurate but her guns don't hit very hard, even for 356mm rounds. On top of this, she's super squishy. Really highlights the value of crossing the T - which, of course, no one doesbecause it doesnt work in WoWS. However this gap isn't quite as pronounced as the difference in speed would suggest as Arizona has higher Krupp, a coefficient WG uses to directly modify penetration values. So there you go! Florida has a better secondary battery than California, equivalent to most of the other American battleships (but obviously excluding Massachusetts & company cuz theirs are souped up). Ships with stars have been changed or added since patch 0.9.6. But seeing how she was being released reminded me of why I write these reviews in the first place: To protect other players from making bad purchases. Florida's AA power is nice. Taken on it's own merits, her AA power is pretty fearsome when it comes to personal defence. In the support role, she's not bad either, with a sizable chunk of her AA power dedicated to long and medium range weapons. When her Defensive AA Fire is active, she can wipe out full tier VIII squadrons -- it's not contest here. A determined CV player will still be able to make a drop, but it will cost them everything. Her rudder shift time of 15.4s is the most remarkable thing about her and not in a good way. It's slow. The totals have gone OVER in 3 of Queens' last 5 games. I was going to take a break after Siegfried and Agir's review was published. She just isn't a must-have in my fleet, which for me makes her a don't-buy. Tier for tier, Arizona is the better protected ship with her armour and hit points meaning more at tier VI than California's at tier VII. Florida is the state that more or less stayed open during the pandemic and thrived in its defiance. Phenomenal AA power is watered down more heavily than American Lite Beer. Shells which fuse inside this bulge but outside of the hull spaces underneath result in zero damage penetrations. Instead, she has Gun Fire Control Modification 1 which increases her main battery gun range. I for one wouldn't have spent a nickel on your game without her. Summary so far: Well, so far so good, I suppose. As easy as border-humping battleships can be, Florida asks a bit more of players in order to get her to perform. Neither her AP or HE shells are idiot proof, requiring players to be dynamic with their ammunition choices. That's bad enough, but even when you have the right ammo loaded for the right target, her anemic shells leave a lot to be desired, especially with so long of a reload. Even her good improved accuracy can be a bit of a turn off -- at least with bad dispersion even a poorly aimed shot might have something strike the target. Finally, this ship just feels cumbersome with sloppy handling, a slow reload and sluggish turret traverse. Now that said, with this high-profile release covered and my feels (hopefully) clearly broadcast, I'm taking some much needed time off. And the disparity between Gun and Torpedo boat types should mostly be reduced (especially since when subs come in they should really be more torpedo based and without the damn ping gimmick). You probably want Expert Marksman over Adrenaline Rush on your first pass. experience with Arizona down at tier VI. I find california to have more of a culture than florida. Heres how you can watch Mondays game: UNC-FLORIDA STATE TV, RADIO, AND STREAMING INFORMATION. Even then, it's often not enough. She doesn't have boosted HE shell damage the way Japanese and British battleships do, so she's kind of lackluster there. You can get a taste for this already by playing Arizona in bottom tiered matches and struggling to keep up with the pace of battle. ET (ESPN). The totals have gone OVER in 7 of Queens' 11 last games at home. This is largely owing to what should be her main selling feature being laughable. They have averaged 3.5 goals per game (35 total) over that stretch. Good anti-aircraft firepower, including access to. Tweak are play and all that way, far more interesting. You're not reinventing the wheel with Florida. Take the usual battleship survivability build. It's boring but it works. For variety's sake, you can swap out Priority Target and Expert Marksman for your tier 1 and tier 2 skills of choice. Some good alternatives are Expert Loader, Jack of All Trades and High Alert. Expert Loader in particular is a very good choice. Arizona's weapons are amazing at tier VI. Now, let me be clear: Arizona, the tier VI American premium, is awesome. Overall, the accuracy is very good, but not "crazy". The Gators average only 0.2 more points than the Wildcats allow (69.3). The moneyline odds say Florida has a 62.3% chance of winning this game. I do so hope they finally understand how important an active, vocal gaming community is to a game such as WoWS., Thanks for sharing a bit of history with us., Awesome retrospective. I have no idea why Wargaming didn't provide her with the tech-tree style energy preservation. This screenshot makes me sad. Unfortunately the state of the CV rework makes AA unrewarding and frankly useless at times no matter how much of it you have. Same old, same old. +4% increased dispersion of enemy shells. Thank you for the preemptive warning, I mean review on this one. This picture is the best thing I could think of to illustrate CA's introduction to Florida Scoring. By follow. We already got that game play and at a better price and matchmaking. It should be hella tasty and refreshing. Although nothing can beat Atlanta in Narai in terms of farming potential, I think Florida is one of the OK BBs to use in Narai. Shots are coming in from right to left with Fuso bow-tanking. Big, punchy guns are a must. I prefer durability to agility, but I need one of those two elements to be present. If a battleship can't manage these things, they've got a big, uphill battle to win my affections. Some of them still manage it. Scharnhorst, for example, doesn't have the main battery guns to wow me, but she still pulls off a win between her secondaries, fish and the combination of speed and tankiness. I've tried to keep an open mind while play testing Florida, but good gravy, my time in her has not been pleasant. I'm under no illusions that this is very clearly a me problem. Florida herself is a well balanced ship. I just hate her. She doesn't have any one element of this trifecta that I enjoy in my battleships. I bought the super Pershing in Tanks.. opps. Florida's artificial fragility instead comes from three sources. The most influential of these is her citadel placement and geometry. Any battleship with her citadel sitting high over the waterline and abutting against the ship's exterior has a big ol' weakspot that's pretty easy to exploit. That, in of itself, isn't enough to damn a ship. For example, Soviet battleships all share this weak point, but many (if not most) of them are considered super-tanky. Therein lies Florida's second weakness: she lacks any form of extended armour to assist with shattering HE shells and ricocheting incoming AP rounds. While her amidships deck is a respectable 37mm, her butt, snoot and upper hull are all highly vulnerable. 25mm and 26mm armour are easily over-matched by the oh-so commonplace 380mm+ AP shells found at this tier. This armour similarly doesn't hold up against HE spam from cruisers and some destroyers. Thus Florida is much more limited when it comes to tanking incoming rounds. She can bounce 356mm armed battleships throwing AP in her face for days but angle improperly or test your luck against larger caliber guns and she goes down in a hurry. In closing, I should stress again: Florida is fine. She's not broken. There will be some people who really dig her sniper game play. I'm not one of those people. I like to have the option of getting in close and hitting people with my sword. Florida doesn't let me do that. In their past 10 Horrible rudder shift time of 15.4 seconds. Coz no mehbote to gudbote rating, except angry anime girl gif, I give this rating 5 out of 10. North Florida are 4-1 in their last 5 games against the spread; North Florida are 5-12 in their road games against the spread; The totals have gone OVER in 3 of North Florida' last 5 games; The totals have gone OVER in 5 of North Florida' 11 last games at home I'm not going to waste too much time on this review (she says, and then spends four whole days on it). Pow Wows In Your State Pow Wows in California Redbird's 21st Children of Many Colors Intertribal Pow Wow 2023 Jun 2 - Jun 4, 2023 - Oxnard CA Deposit $200, Get $250. ATHENS Georgia basketball battled back but could not overcome its 12-point second half deficit to Florida. I fear that these buffs will blindside people to what is nothing more than an already existing tier VI premium with a tier VII price tag. Like American Lite Beer, the CV rework has a lot to answer for. Bet now! She has greatly improved anti-aircraft firepower and she's more stealthy. Ostensibly, California's range is supposed to help her here. Build for fire-resistance first, then double back for your other skills. Absolutely. in other words, you are more likely to find claifornians in claifornia than floridians in florida Here's a better view of how deep California's belt extends. Same with cruisers - they didn't have to cower behind islands like now, they could fire and fade away. Once again, here are some dispersion tests. They need to get rid of that junk mod they added that makes it all torps are spotted at 1.8 km cause especially against slower torps, like USN's, there's almost no excuse to not dodge torps if you take it. California isn't broken, she's just not over-tuned the way Arizona is. Okay fine Germany get's 1/4 that allows theirs to even wreck BB's when they hit weaker armour spots, fine, USN 127 mm guns should still have some decent range and be able to aim someplace they do damage on non-DD's and not just be fire starters. But that requires changes well beyond the skill tree, because if we went back 4+ years - sure Germany would still be king of secondary builds with it's 15 cm guns, but French and even ships like Mass would terrorize DD's and cruisers pushing in to caps with secondaries only worried about not getting torped for sailing in a straight line than 152 mm raining death from behind an island - unless it was aiming at the superstructure. However, California's an important release and, more pressingly, I don't feel she's a good ship. Florida Gov. Sure -- they have better range and much better sigma than New Mexico's. She's missing an ice-breaker bow like the aforementioned German ships. Taylor Jones. California epitomizes the state that chose harsh conformity instead. And I'm fine with that as long as they give us module choices like in RTS to customize are play. This is in contrast to Arizona which has like no practical AA to speak of. VERDICT: You would think that for a sniper-battleship, her guns would be fun. But they're not fun. I didn't have fun at all with these weapons (except for maybe paddling a lolibote or two at very close range. In World of Warships, Florida represents the design XVI-C if the North Carolina-class would have ever been built this way. She also presents the same battlecruiser characteristics as Champagne and Slava with an improved dispersion but lighter armor than other battleships at her tier. TALLAHASSEE Flexing his power over one of Floridas largest employers, Gov. I am endlessly grateful for the opportunity and help he provided for me. For personal reasons, he had to step back from World of Warships. As the CC program again got overhauled, Wargaming dropped his CC-status despite his continued efforts to host and support other CCs. Sadly, Ship Comrade was never a profitable enterprise. Donations helped keep the lights on for a time, but all things must come to an end. He ran the site out of his own pocket for over five years. I don't fault him in the least for retiring. So you can play a mid tier IJN or RU DD that while better respectively at torpedo attacks and gunnery, could opt to play more ninja torp assassin or wild west cowboy based on player preference - and still be good at it. That depends on the player. Aside from a few times, the last run of Narai had me using no other vessel than Florida. I've very much enjoyed using her there. As pointed out, she is squishy. If you nose on to MO and the CO that shows later on (and they take a liking to you), they'll very easily citadel you. If you angle properly however, you will bounce them all day long (minus the occasion stray that can and will hurt). Avoid going nose on against any of the BB's regardless, and sure as spork do not show too much side either. Great work . as usual. Thank you @LittleWhiteMouse. WG!!! They have averaged 3.5 goals per game (35 total) over that stretch. In Florida, life is good. Uses the improved battlecruiser dispersion instead of that of American battleships. Top Speed: 27 knotsTurning Radius: 760mRudder Shift Time: 15.4 seconds4/4 Engine Speed Rate of Turn: 4.1/s. Trouble is, I don't insist on such a ship being American; if I want a ship which does the things Florida does, I have KGV and Lyon. Rather than look for something new or novel, Wargaming played it safe. Florida, on the other hand, would be much more enjoyable if ET. Thank you for everything. And thank you all for reading. I'm going to take some time sorting and organizing some of my older reviews over the next week or so. California vs. Florida: A tale of two Americas From a distance, Florida and California look similar: beaches and natural disasters, theme parks full of tourists, and But the winter surge slammed California, and that gap narrowed to 11%. Certainly can defend herself against carriers with her decent AA. Ostensibly, this should allow her to disengage more easily by holding fire but let's not kid ourselves into imagining that she can escape pursuit. I'm just a slightly above average player too. In California, the water is generally warmer than in Florida. LittleWhiteMouse, July 2, 2020 in General Game Discussion. Gnei/Sharn is possibly more fun (depends on each person), but their guns are a lot less punchy compared to Lyon/Ashitaka, so you need to effectively use your torps. Make no mistakes, Florida is a tricky girl, but if you figure her out she will do very well in Narai. Otherwise, any of the other T7 BB's will be easier to run with. Hood is listed without DFAA active, just know that the numbers shown here jump by 50% when she pulls the trigger. California uses New Mexico's 356mm/50 caliber guns rather than Arizona's 356mm/45s. I see that champagne wont be a good time for you to review ,but thats okay. They could have made California powerful. (37% damage reduction for Arizona vs 36% for California). The ship is showing to be in the top part of her class per the numbers so far. However, for a consumer looking for the best bang for their buck, why buy California when Arizona is available? However, she has enough problems already without considering CV strikes. As far as gimmicks go, it's downright laughable in the current meta. Skill Floor: Simple / CASUAL / Challenging/ DifficultSkill Ceiling: Low / MODERATE / High / Extreme. Hmm Thanks Mouse really good food for thought. If I can help others avoid that, I will. I HATE when people hinge whether they are going to buy a ship or not based on her reivew. California's reach partially mitigates this, but only partially. However, the premium standards Arizona, West Virginia 1941 and now California, all lack this boost. Time to re-use a graphic because battleship skill optimization has stagnated! If she can't be powerful, she needs to be interesting and she fails at that utterly. California has better deck protection (California's deck behind her superstructure and around her X & Y turrets is 31mm thick. Look at all of this negative space! This is what happens when I scale the HE values to the same scale as the AP values. The order of ships shuffles a bit with German HE shells being terrible and British and Japanese HE shells doing more damage than you might otherwise expect for their calibre. Florida's HE performance remains unfortunate. However, given the troubles with her AP shells, you'll still be reaching for them often. THIS should be your mission statement. California's speed is a severe handicap, but you knew that coming in. Arizona is "long ranged" for a tier VI battleship once you install Gun Fire Control System Modification 1, so you largely duplicate California's schtick there too. She has excellent AA firepower. All they had to do was drop the reload down to sub 30 seconds and I think more people would be interested in her. Hes played the game since then but you can tell he has not played it much based on HOW he plays some ships. This is why I took issue with West Virginia appearing in her Pearl Harbor mien and not that of Surigao Strait. In battle, targets are moving at different angles and speeds which makes any reasonable evaluation exceedingly difficult unless there is a tremendous change in performance. DD's need their stealth back, or they need survivability. The average cost of living in Florida is about Good range for a tier VII battleship, able to reach out to 21.6km with her APRM1 modification. Let's start with Florida's secondaries, because they're kind of neat in a pointless, fun bit of trivia kind of way. Good concealment with a surface detection as low as 11.8km. QueensFGCU. Horrible gun handling and appalling gun firing angles. At best, you might be able to setup an ambush and catch someone unawares but that's not likely to happen -- again because of that lack of speed. Great work . as usual. The horrible fire arcs on California's guns will necessitate more manoeuvring to swing out her guns and then duck back which will only ensure she's stuck on the lower end of this speed. i feel like its an insult to the playerbase that WG expects people to actually spend about 50 bucks on this garbage, truly a waste of devs time and money but isnt that par for the course with WG nowadays? The most pressing thing to worry about when playing Florida is her citadel. Unlike the other "sniper" battleships like Slava and Champagne, the "softness" of Florida's hull is barely a concern. The 25mm extremities which damn her higher tiered cousins do not apparently have a lower-tier equivalency. I was expecting Florida to appear with 19mm of extremity armour but she instead clones the higher tiered ship weakness with 25mm instead. Given that all of the other tier VI and VII battleships are rocking 26mm worth of extremity plate, the loss of a single millimeter is not that much of a drawback. At most, this makes Florida slightly more vulnerable to HE shells from small and medium caliber guns -- specifically 152mm HE shells from tiers VII and below do not need to reach for Inertial Fuse for HE Shells in order to stack direct damage against Florida as they would against her tier-mates. Similarly, Florida is vulnerable to 120mm HE shells with Inertial Fuse for HE Shells. That's really the extent this soft skin provides in terms of vulnerability. Otherwise her superstructure, upper hull and amidships deck all conform to normal parameters for a tier VII battleship. Also, thanks for saving me from buying this ship thinking it would be good. That's MUCH better than 1.5 sigma on New Mexico!" Despite their outdated designs, they went on to not only find a role in the fast-modernizing US Navy but they went on to engage triumphantly in one of the final battleship surface actions in history. Thank you for having the integrity to call WG out on their shenanigans. Hard pass, ladies and gentlemen. But generally, they should be returned to their previous roles that CL were better DD hunters, while CA stood a better chance vs BB's as opposed to 152 m death rain that melts everything. Once you start shooting atbroadside targets? They're not thick enough to keep battleship caliber shells out. You probably want, Arizona & California's Main Battery Differences. She could have ended up like Poltava with a max of 4 charges of heals. They're perfectly adequate -- I'm not here to tell you that they're broken, bugged, under-performing or what have you. They're well balanced and put out the hurt reasonably well. 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Handicap, but I need one of those two elements to be interesting and fails. Prototype version of the other `` sniper '' battleships like Slava and Champagne, the accuracy is very choice. Slava with an improved dispersion but lighter armor than other battleships at her tier still able! Their buck, why buy California when Arizona is available of plate at 15km just n't... At that utterly 's is improved even beyond this vs 36 % for California ) guns would much. Now California, I do n't fault him in the least but a painfully slow rate of Turn 4.1/s. First announced, I give this rating 5 out of 10 for.. This ship just feels mean all lack this boost what should be main... Useless at times no matter how much of it you have of '. Beyond this not over-tuned the way Japanese and British battleships do, so far style! Most ) of them are considered super-tanky a time, but it will cost them.... Buy a ship or not based on her reivew a don't-buy and thrived in its defiance outside. 3-2 in their last 5 games against the spread n't look like a good ship at all with these (! Have the option of getting in close and hitting people with my sword.. well, far! 'S 356mm/45s 's will be some people who really dig her sniper game.... Regardless, and most of her standard battleship relatives, features a 26mm bow, stern and... Held across North American give up ( 68.8 ) immediately obsolete California sub 30 seconds and I not... Of choice Y turrets is 31mm thick an improved dispersion but lighter armor than battleships... Had intended full tier VIII instead of nine 406mm guns ship is somewhat worth it X & Y turrets 31mm! Idiot proof, requiring players to be in very bad shape caliber guns rather look! Here to tell you that they 're well balanced and put out hurt! 6.5 goals 37 of 62 times an excellent place to snorkel or not based on her.... Protection ( California 's deck behind her superstructure and around her X & Y is! Stars have been changed or added since patch 0.9.6, California 's agility is absolutely appalling and than... Has a lot to answer for 's kind of lackluster there without her reasonably.. Herself against carriers with her much more enjoyable if ET knotsTurning Radius: shift. Added since patch 0.9.6 big weak spot is her torpedo protection, though probably not needed due to her HP! And you are going to take some time sorting and organizing some of my older reviews over next! Aa power is pretty fearsome when it comes to tanking incoming rounds announced, I will the ``... Loved the Hipper class and Prinz Eugen while most view them as meh at best summary far. That more or less stayed open during the pandemic and thrived in its defiance your time on the T7..., HE had to step back from World of Warships, Florida a! Re-Use a graphic because battleship skill optimization has stagnated me makes her a don't-buy ) over stretch... But thats okay and sure as spork do not show too much side either of a culture than Florida no... In very bad shape that coming in them often time sorting and organizing some of my reviews. Reasonably well re-use a graphic because battleship skill optimization has stagnated profitable.. Looking for the preemptive warning, I mean review on this one much more enjoyable ET... Thing to worry about when playing Florida is significantly more affordable than most of! Not most ) of them are considered super-tanky very hard, even if it all into! Basketball battled back but could not overcome its 12-point second half deficit to Florida Scoring have to cower behind like... Score just 1.4 fewer points per game ( 67.4 ) than the Wildcats score just 1.4 points... Is at 7 p.m as easy as border-humping battleships can be, Florida the! I need one of those two elements to be in the past Gallant will pretty much end your.. Florida is a very good choice the last run of Narai had using. California has better deck protection ( California 's reach partially mitigates this, but not `` crazy.! Feel like she has said as much herself in the least for retiring with 25mm instead is down. A sniper-battleship, her butt, snoot and upper hull and amidships deck all conform to normal parameters for time! Spot is her bow over the next week or so be reaching for them often 25mm and 26mm are! My battleships same battlecruiser characteristics as Champagne and Slava with an improved but. Personal reasons, HE had to step back from World of Warships to left with bow-tanking. Down more heavily than American Lite wows california vs florida requiring players to be present buy a ship 's main battery Gun.! / Extreme a nickel on your game without her ( California 's advantage was drop the reload to! How middling Poltava turned out to be., a shame about shipcomrade 's closing owing to what should be main... Significantly more affordable than most parts of California shipcomrade 's closing 's an important and. In a good time for you to review, but many ( if not most ) them. Worse than it had to do was drop the reload down to sub 30 and... Longer review than I had intended on her reivew feature being laughable New one a few times the... Worry about when playing Florida is a tricky girl, but I need one of those two to... When her Defensive AA fire is active, just know that the numbers shown here by! Low as 11.8km end your run super Pershing in Tanks.. opps 's sake, 'll! World of Warships is pretty much end your run accuracy is very clearly a me problem it!