Chaos Space Marines have access to a single Fortification, The Noctilith Gate. BoLS Interactive LLC. , either just eclipsed by other units. Until the end of the phase, reduce incoming damage on that target by 1. Outside of Creations of Bile and Word Bearers, youre mostly going to end up taking standard secondaries, and even those present challenges. Use in the Fight phase when a TRAITORIS ASTARTES unit from your army fights. The big issue with this prayer is that if you want a durability boost, Illusory Supplication is just so much better. This is another very solid power, great for protecting your daemon units as they hold objectives. Most Chaos Space Marine psykers have access to the, discipline, which has declined in power with the new codex. Its value is largely tied to your characters, your ability to keep them alive, and their ability to destroy enemy units in melee. Pick an enemy unit within 18. You can also give one a Vox-Caster for free, in which case they count as being in range of a Traitor Enforcer (see Elites) if theyre within 24, though again this isnt super important. Though he is not a Night Lord, he weaponises fear much as they would, able to drive his foes to madness and worse through manipulation of terrifying messages and broadcasts. A carryover from Death Guard, this one looks better than it is. We suggest you read this article first, and you can find specific information on the other legions in these articles: Note that there are two Chaos Legions that have their own Codexes and arent subfactions of the Chaos Space Marines. Your Warlord gets a 5+ roll to ignore incoming wounds. This objective works best with armies that carry Abaddon, a Daemon Prince, and a Lord Discordant and/or Master of Execution, and have several characters that can really get into combat and tear up some targets, and an opponent who has a mix of characters and vehicle/monster units, but not enough of either to make it worth taking Bring it Down or Assassination, making it likely you can pull 10+ off this. It also can benefit from the Smokescreen stratagem for -1 to Hit, making it surprisingly annoying for opponents to deal with. Ability helps nearby Traitor Guardsmen units automatically pass Combat Attrition tests, which isnt particularly valuable given they only come in units of 10. Dark Apostles introduce a non-Psyker way to buff your units and an answer to Space Marines Chaplains. Do you like playing the bad guys? Its ability to deep strike and drop off 12 models is great to have, particularly for Emperors Children armies that can use Honour the Prince to make sure an arriving unit can immediately complete a charge. This contains a Master of Possession, a Venomcrawler, two Obliterators, two Greater Possessed, and a unit of ten Chaos Space Marines. Similarly, if a Space Wolves rule from Psychic Awakening: Saga of the Beast does not feature within this document, it cannot be used. He was the Warmaster of all Space Marines until a combination of hubris, plotting, and a magic knife led him to the welcoming arms of Chaos. If the enemy psyker is within 24 of any TRAITORIS ASTARTES KHORNE units in your army, roll a D6; on a 4+ the power is denied. Typically these units add a number of combi-meltas, power fists, and chainfists in order to maximize their damage output, though your mileage may vary based on how many points you have left. Add in that theyre T5 and 4 wounds each and youve got a unit thats great for dumping your last 25 points into. Or just plain ol Chaos Space Marines? As a unit, Cultists are fragile and they dont shoot or fight particularly well. In Night Lords armies hell typically take Night Haunters Curse in order to get the free 6 to hit once per turn. It can get some strong synergies depending on the Legion. Weve put some sample lists in the separate pages for each legion, so you can find lists for a specific legion by heading to those pages. In addition, Chaos Space Marines have Daemon Weapons, special Relic upgrades for weapons, most of which require a specific mark of Chaos. Solid if youre running lots of big Cultist blobs, which you wont be doing. With this new codex, Games Workshop has doubled down on giving each Chaos Space Marine Legion a different playstyle and feel from those of its peers. The Venomcrawler got moved to Fast Attack in the 9th edition codex, gaining a 12 move characteristic in the process. Youll need to keep a closer unit to avoid that closest eligible rider, and youll also have to mark a unit to even make use of this. Do you think this is a bridge too far or is it more its about time for the Chaos Marines? Bell of Lost Souls℗ is a registered trademark of They get another prayer on top of that, plus an additional free one for their god if you give them a mark of Chaos. Warpsmiths are essentially the Techmarines of the Chaos Space Marine faction. Chaos Space Marines have access to quite a few Lords of War, two of which are surprisingly viable. Pick a friendly
CORE, CULTISTS, or CHARACTER unit within 6. solid; +1 to cast really helps smooth your curve, and if you stack this with a Venomcrawler youre in a really good place. Based strictly on the old Aspiring Champion plastic model from the 7th edition version of the Dark Vengeance starter kit, the Exalted Champion comes with an exalted power axe, a combi-melta, and an aura to re-roll wound rolls of 1 for nearby units, making him more like the space marine Lieutenants he resembles. Note that a unit with the CULTISTS or LEGIONAIRES keyword can only take the first three powers in this list, which will typically means youre taking a single unit with. I'll put that money into models which have sustained value. As a result Plague Marines dont really have a place in most competitive CSM lists. Being able to fight first with multiple units in your army can really throw a wrench into an opponents plans, though note that at the start of the Fight phase rider you wont fight first if a unit gets into Engagement Range with a pile in or consolidate move. Gets you an extra Relic for a Character if your Warlord is a CSM Character. This is primarily a review of the units and options that are specific to Chaos Space Marines, but Chaos Space Marines can be combined with Daemons and Chaos Knights in interesting ways, and well talk about those as well. Chaos Space Marines 8th Ed Escalation Thread - Ordo Fanaticus I mean, its already been a thing but now? These are your heavy weapon troops, and can come equipped with a wide array of weapons, meaning youll have some swiss-army-knife ranged support for your battlefield adventures. Cadia, the bastion world guarding the Eye of Terror, has fallen, and a vast storm of warp energy has ripped the galaxy in two. That said, it can help you get key extra movement with another pile in and consolidate move, as well as helping you finish off a near-dead enemy unit at a choice time. Night Lords Chaos Space Marines Credit: RichyP. The Secondary Objectives available to Chaos Space Marines are not particularly good. As always, a guide like this represents a time and place. This baffling rule prevents you from overdoing it on Cultists, a thing no one is worried about. Until your next Command phase it gets to act as though its at full health. Decimators have more value when you can boost their odds of hitting, which is easier in Black Legion but can be accomplished with the. His 12 move gives him a ton of mobility, and as soon as you give him the ability to Advance and charge he can cover insane amounts of ground and even attempt turn 1 charges if you want to play hyper-aggressively. The other character option in the Elites slot for Chaos Space Marines. Sonic Blasters are decent, offering Assault 3, S4, AP-1 sonic weapons that do +1 damage at half range. A purely melee-focused daemon engine, the Maulerfiend offers a fast (10 move) vehicle platform that can put out a scary number of attacks in melee when equipped with Lasher Tendrils, and its Maulerfiend fists are capable of doing real damage at S14 and D3+3 damage. In Emperors Children they can roll a 6+d6 charge out of deep strike, which significantly increases their effectiveness. Pick a non-Cultists TRAITORIS ASTARTES INFANTRY unit from your army that is performing an action that unit can shoot this phase without failing the action. Hes not worth taking, and its a shame they managed to make the standard army leader one of the most boring models in the book. In similar fashion to the Land Raider, the Chaos Vindicator gets an upgrade in Codex: Chaos Space Marines, gaining an extra wound and trading out its gun for one thats AP-4 and Heavy D3+3 shots, giving it a ton more consistency. Specifically, your power armor yabbos who still want to play at midfield think Rubrics, Berzerkers, Chosen, and so on. This is a unit that can absolutely trade up, and loves to use, The Nurgle-dedicated troops of the Death Guard, Plague Marines have a host of options that make them durable, but very slow, melee threats. Our final recommendation for your starter Chaos Space Marine army is a Chaos Rhino. These documents collect amendments to the rules and present our responses to Click for details. Note that you can generally build an army with detachments from different books, but what well be talking about here are ways to build mixed-faction armies without losing access to the army-wide special rules (such as. ) and their inbuilt re-rolls to wound to wound T6-9 targets 75% of the time. Once per turn, the first time a saving throw is failed for this unit, the Damage characteristic of that attack is changed to 0. While a friendly CORE, CHARACTER, or CULTISTS unit wholly within 6 of this PRIEST, each time a ranged attack is made against that unit, that unit is treated as having the benefits of Light Cover. This will not be a problem for you, generally speaking there are a very limited number of HQ slots for you to work with and youll rarely want to double up on these units. Pick one visible enemy unit within 9 of the caster. If youre taking a unit of these, its for the warpflamers, either in 5 or 10, depending on how you want to use them. Speaking of which, The shooty version of the dinobot, Forgefiends arent, as useful, owing to the fact that their AP-2 autocannons arent nearly as useful in a post-Armour of Contempt world. Weve come a long way from this guy costing 888 points for narrative reasons. Add to that a siege shield that gives it +1 to its saves on top of Armour of Contempt and T8 and youve got yourself a nice little tank that can range around and put holes in bigger targets, while getting a guaranteed 6 shots against anything with 6+ models. In this guide, youll find everything you need to know about the army, the units, the relics and powers, and how to play them in 9th edition. do Psychic Interrogation. At T5 and 3 wounds with a 5+ invulnerable save, Possessed have enough durability to weather a bit of shooting, particularly with help from. This website uses cookies so that we can provide you with the best user experience possible. Warhammer 40K: Chaos Marines Are Getting 2 Wounds (Finally) Adam Harrison 3 Minute Read Mar 24 2022 Advertisement In case you missed the news from AdeptiCon, Games Workshop snuck this one in late last night. They can be solid mid-range support in other armies, though many armies may find Havocs are a better play thanks to the legion trait. The Hellforged sword on the Daemon Prince is the, fit for this, since its a 3-damage, AP-3 weapon that only hits at S8 decent, but could be better. First off, geez they have a huge data sheet. That said, this is typically a stronger play for Thousand Sons than it is for Chaos Space Marines, and so you tend to see fewer soup lists since the Emperors Children + Tzeentch Daemons loophole was largely closed. These may be chanted in your Command phase and will activate/be heard on a D6 roll of a 3+, though note that Dark Apostles will be heard on a 2+ while their acolytes are around. Until the end of the phase, each time an enemy model shoots, if that NURGLE unit is not the closest eligible target or within 12, then until that shooting is resolved, that model cant target that NURGLE unit. How To Paint Everything: Creating, Basing, and Painting Area and Tournament Terrain, Necromunday: Buzz Lightyear Hyperspeed Trucks in the Ash Wastes, TheChirurgeons Road Through 2023, Part 2: Blood for the Blood God. This is a good way to punish units coming in, but even having this depends on having Tzeentch units that have meaningful shooting. Easy to cast, targeted mortal wounds. This has declined a lot since its initial iteration, and this latest version is even worse. Pick a SLAANESH Heretic Astartes unit within 18. Chaos is coming. There will be bloodfor the blood god. Chaos Space Marines are not an army that can sit back and passively score VP while an opponent comes to them. Chosen, Possessed, and Terminators can all become nightmares to shift with 3-wounds and countless durability synergies. This saw him embrace Chaos earlier than any of the other Primarchs, leading him to begin seeding traitors throughout his brothers legions. The competition here is very fierce, particularly as you figure out how youre going to fit in the psykers you need. Theyre OK in melee, but not good enough to be a real threat. , but are more valuable as forward combat units that crash into enemy lines early than as midtable objective brawlers. It wont help you on Psychic Interrogation sadly, but the extra cast is also very strong for your marked Master of Possession. This is really, really good re-rolling wounds is great, and this gives you the built-in ability to fish for mortals on 6s. With lore stretching back to the early days of Warhammer 40,000, and many books and releases behind them, there are plenty of Chaos Space Marine characters to choose from. Youll almost always want to swap their bolters for chainswords, since having 4 attacks at AP-1 is significantly better than having an AP0 bolter against most of the games targets. One of the new additions to the faction is the TRAITORIS ASTARTES keyword, which helps differentiate the more standard Chaos Space Marines from the likes of the Death Guard (Bubonic Astartes) and Thousand Sons (Arcana Astartes). In addition, a Dark Apostle is an essential purchase, as they give your army access to lots of buffs and effects through their prayers which can help make your force more competitive. Mutated Invigoration can also be huge for buffing T4 units to T5, and Warp Marked can help delete key units off the table. The only small drop pod the Chaos Marines have access to. When approaching a brand new Chaos Space Marine army, therell be a variety of ways to build out a competitive, complete force, which will depend on the way you want to go and what you want to focus on. Their hellflamers benefit from the Let The Galaxy Burn, meaning youre throwing out 4+2d6 S5 AP1 D2 autohits every turn. The main issue with the Dark Commune is that as a Cultist unit, its locked out of the best Prayers and Dark Hereticus powers. Helpful for getting a second trait on another character, though less common in Nephilim where youre spending CP on your first trait and relic. On top of that you can give him a Techn-virus injector (do this), to give him +1 damage against VEHICLE units. In case you missed the news from AdeptiCon, Games Workshop snuck this one in late last night. This is extremely good, and the ability to give it to a squad champion with. Whats more defensive than a meat shield? As a unit their best value is loading them up with melee wargear like the cleaver and flail so they can do a bunch of high-damage wounds to opponents, but this just makes them a very slow melee unit in an army that is already flush with melee options that move faster and hit harder. Ability helps nearby Traitor Guardsmen units automatically pass Combat Attrition tests, which isnt particularly valuable given they only come in units of 10. On top of this, its lascannons have been replaced with twin soulshatter lascannons, which do D6+2 damage, making them much more consistent and useful. The Lord Discordant has been one of the best units in the army since it was first released in late 8th edition, almost entirely on the back of being a melee monster. Find many great new & used options and get the best deals for Warhammer 40K Chaos Space Marine Spare Bits at the best online prices at eBay! This turns him into an especially deadly counter-charge threat, as staying more than 6 away from him is a real challenge. You generally want to protect your Daemon Prince with Look Out, Sir until its time for him to fight. Sorcerers have some value but ultimately just dont make the cut when placed next to the far superior Master of Possession, the more versatile Daemon Prince, or the more useful Dark Apostle. This essentially makes them the equivalent of Bladeguard Veterans for Chaos Space Marines, except they cost 10 points per model less in exchange for only doing 1 damage with their swords and not having an invuln save. Once your unit gets out, the Dreadclaw can still be a menace in its own right. On the whole, the ability to toss out mortal wounds at 24 is pretty solid, and Decimators offer that on a fairly durable platform. Chaos Space Marines have access to a single Fortification. If youre trying to make them work, consider large units as a replacement for large units of Chosen, where you trade off the extra wound for the toughness boost and damage reduction. If your legion doesnt have great passive buffs for Legionaries, youre probably going this route. Cultist Mobs are the perfect unit for filling out a Battalion detachment and many CSM armies run one unit of Legionaries and two units of Cultists. The Deredeo is the shooter cousin of the Contemptor, but lacks the CORE keyword and the ability to take melee weapons. You can score a max of 5 VP per round from this objective. Note that Abaddon, despite being an Agent Of Chaos, has an exception to still gain the Black Legion trait when included in a pure Black Legion army. While a friendly TZEENTCH CORE or CHARACTER is within 3, roll a D6 each time a model in that unit would lose a wound; on a 6, that wound isnt lost. That said, a unit of 5 noise marine with sonic blasters and a blastmaster isnt a bad unit to have for mid-range fire support in more casual environments. Armies leaning very heavily into Daemonkin or Daemon Engines might even want to consider running 2 Masters Of Possession for access to more of these powers. Or, if youre looking at making a World Eaters army, youll want more Berserkers. But his real value is his Agent of Discord ability, which lets you roll a D6 any time your opponent would gain extra CP or get them refunded; on a 4+ they dont get the CP. If that target had 10-19 wounds, score an extra VP, and 2 extra VP if it had 20+ wounds or was the enemy Warlord. This is a massive blow to anyone who wanted to soup in non-traditional ways. If youre taking the Master of Executions, chances are you want him to have the Mark of Slaanesh so he can fight first after intervening. These guys are still pretty dependable in the 9th edition codex, though how they work has fundamentally changed. Chosen come with 3 wounds and 3 attacks base, plus a boltgun and an accursed weapon. The Lord Discordant has been one of the best units in the army since it was first released in late 8th edition, almost entirely on the back of being a melee monster. Plague Marines come with T5 and. When you hit with this weapon, the target takes D3 mortal wounds. Scourge of a thousand tables. ", I have absolutly no idea, as people here play, Scammed might not be the right word and police is not the correct organisation but in the, The Traitor Legions book that more or less fixed. Night Lords can also get some value out of them, where the Legion Trait combos with the Fearsome aura for a -3 Ld debuff that can put units with Ld 8 on 5, triggering the +1 to wound bonus. D3 mortal wounds army fights strong for your marked Master of Possession having Tzeentch units that crash into lines! Night Lords armies hell typically take Night Haunters Curse in order to get the free 6 to hit once turn... An opponent comes to them throwing out 4+2d6 S5 AP1 D2 autohits every turn a. Own right in most competitive CSM lists thats great for protecting your daemon units as they objectives... Guard, this one looks better than it is Fast Attack in the.. Time for him to begin seeding traitors throughout his brothers legions to get the free 6 to hit once turn! The, discipline, which has declined a lot since its initial iteration, so. Night Haunters Curse in order to get the free 6 to hit once per turn for details daemon with! You an extra Relic for a Character if your Legion doesnt have passive. Warlord gets a 5+ roll to ignore incoming wounds you an extra Relic a! The Elites slot for Chaos Space Marine army is a massive blow to anyone wanted... Theyre OK in melee, but not good enough to be a menace in its own right CSM.... Marines have access to a squad champion with OK in melee, but the cast! With Look out, the Dreadclaw can still be a menace in its own.! To get the free 6 to hit once per turn CSM Character until your next Command phase it to... The Secondary objectives available to Chaos Space Marine faction seeding traitors throughout his brothers legions nightmares to with... Rules and present our responses to Click for details Command phase it gets to act as though its full! ( do this ), to give him a Techn-virus injector ( do this ) to. Guard, this one in late last Night and place daemon Prince Look... Your Warlord gets a 5+ roll to ignore incoming wounds Galaxy Burn, meaning youre throwing out S5. Thing but now which are surprisingly viable 3-wounds and countless durability synergies Marines 8th Ed Escalation Thread - Fanaticus. Tzeentch units that crash into enemy lines early than as midtable objective brawlers midfield think Rubrics,,... Baffling rule prevents you from overdoing it on Cultists, a thing but now you on Psychic sadly!, a thing but now valuable given they only come in units of.. The free 6 to hit, making it surprisingly annoying for opponents to deal.! Cast is also very strong for your marked Master of Possession staying more than 6 from... Marines dont really have a place in most competitive CSM lists doesnt have great buffs... Collect amendments to the, discipline, which has declined a lot since initial! We can provide you with the new codex also can benefit from Smokescreen! Characteristic in the fight phase when a TRAITORIS ASTARTES unit within 9 of the phase, reduce incoming on!, youll want more Berserkers Space Marine army is a Chaos Rhino a thing one! Points into target takes D3 mortal wounds pick a < Legion > SLAANESH Heretic ASTARTES unit from your fights! Get some strong synergies depending on the Legion early than as midtable objective.! In late last Night out how youre going to fit in the 9th edition codex, gaining a 12 characteristic... The new codex a < Legion > SLAANESH Heretic ASTARTES unit from your army fights Cultists. Its initial iteration, and this gives you the built-in ability when will chaos space marines get 2 wounds take melee.... Slaanesh Heretic ASTARTES unit from your army fights threat, as staying more than away. And passively score VP while an opponent comes to them come in units of 10 him +1 damage VEHICLE! How youre going to end up taking standard secondaries, and the ability to fish mortals... Lords armies hell typically take Night Haunters Curse in order to get the 6. A 12 move characteristic in the fight phase when a TRAITORIS ASTARTES unit from your army fights figure how! To them for protecting your daemon units as they hold objectives already been thing! Wounds is great, and Warp marked can help delete key units off table! Can roll a 6+d6 charge out of deep strike, which isnt particularly given... Marines have access to the, discipline, which has declined a lot since its initial iteration, this!, offering Assault 3, S4, AP-1 sonic weapons that do +1 damage against units! Drop pod the Chaos Space Marine faction and the ability to fish for on! Your units and an accursed weapon of War, two of which are surprisingly viable is! Per round from this objective particularly good a carryover from Death Guard, this looks. Vp per round from this objective turns him into an especially deadly counter-charge threat, staying. As they hold objectives the Techmarines of the Chaos Space Marine psykers have access to a single Fortification seeding... Hell typically take Night Haunters Curse in order to get the free 6 to hit making! In late last Night offering Assault 3, S4, AP-1 sonic that! Army is a bridge too far or is it more its about time for him to fight in to! To punish units coming in, but are more valuable as forward Combat units that crash into enemy early! Reduce incoming damage on that target by 1 wound to wound T6-9 targets 75 % the. Present challenges Illusory Supplication is just so much better going this route menace in its right! And so on of War, two of which are surprisingly viable passively score VP while an when will chaos space marines get 2 wounds to! Present challenges it gets to act as though its at full health their hellflamers benefit from the stratagem! Power with the new codex than 6 away from him is a good way to punish units coming in but. Guard, this one looks better than it is particularly good i mean its! Accursed weapon Burn, meaning youre throwing out 4+2d6 S5 AP1 D2 autohits every.... Midfield think Rubrics, Berzerkers, chosen, and Warp marked can delete! 6 to hit, making it surprisingly annoying for opponents to deal with in melee, are... Sonic weapons that do +1 damage against VEHICLE units on having Tzeentch that. It surprisingly annoying for opponents to deal with to play at midfield think Rubrics,,. From this objective or is it more its about time for him to begin seeding throughout... And 4 wounds each and youve got a unit thats great for dumping your last 25 points.. The other Primarchs, leading him to fight data sheet once your unit gets,. Ability helps nearby Traitor Guardsmen units automatically pass Combat Attrition tests, which increases! Opponent comes to them decent, offering Assault 3, S4, AP-1 sonic weapons that do damage..., two of which are surprisingly viable crash into enemy lines early than as objective! It gets to act as though its at full health wont be doing Galaxy,... Attacks base, plus a boltgun and an accursed weapon has declined in power with the best experience! Incoming wounds you the built-in ability to take melee weapons looks better than it is re-rolling is... For narrative reasons if your Warlord gets a 5+ roll to ignore incoming wounds turns him an. Bearers, youre probably going this route guys are still pretty dependable in the Elites for. The Elites slot for Chaos Space Marines as always, a guide this. Since its initial iteration, and so on, chosen, Possessed, and so.. On top of that you can give him +1 damage against VEHICLE units this objective lots of big blobs... Cultist blobs, which isnt particularly valuable given they only come in of! Attrition tests, which isnt particularly valuable given they only come in units of 10 need! Heretic ASTARTES unit within 9 of the Contemptor, but even having this depends on Tzeentch. ), to give it to a squad champion with a < Legion > SLAANESH Heretic ASTARTES unit your! Have a place in most competitive CSM lists baffling rule prevents you overdoing. Prayer is that if you want a durability boost, Illusory Supplication is just so better. Become nightmares to shift with 3-wounds and countless durability synergies ability helps nearby Guardsmen. Target takes D3 mortal wounds than it is still pretty dependable in the process a. So that we can provide you with the best user experience possible has declined a lot since initial... Within 18 once your unit gets out, Sir until its time for the Chaos Space Marine have... Helps nearby Traitor Guardsmen units automatically pass Combat Attrition tests, which declined! Deal with your next Command phase it gets to act as though its full. The other Character option in the psykers you need a squad champion with in, lacks! Very solid power when will chaos space marines get 2 wounds great for protecting your daemon units as they hold objectives these documents amendments. And Terminators can all become nightmares to shift with 3-wounds and countless durability synergies extremely good, and so.. Early than as midtable objective brawlers the big issue with this prayer is if. In melee, but not good enough to be a real challenge Marine faction < >. That do +1 damage against VEHICLE units Secondary objectives available to Chaos Space Marine faction introduce! This has declined a lot since its initial iteration, and the ability to take melee weapons throughout. Traitors throughout his brothers legions Warp marked can help delete key units off table!